@linux1s1s
2017-01-22T09:18:41.000000Z
字数 5609
阅读 2837
AndroidHttp 2015-05
1: 创建客户端套接字(指定服务器端IP地址与端口号)
2: 连接(Android 创建Socket时会自动连接)
3: 与服务器端进行通信
4: 关闭套接字
- 客户端先建立连接后先获得输出流,然后再获得输入流。不然活有EOFException的异常。
- 中间的管道连接是通过InputStream/OutputStream流实现的。
- 一旦管道建立起来可进行通信 。
- 关闭管道的同时意味着关闭Socket 。
- 当对同一个Socket创建重复管道时会异常。
try {//连接服务器 并设置连接超时为5秒socket = new Socket();socket.connect(new InetSocketAddress("1.1.9.30", 30000), 5000);//先获取输出流OutputStream ou = socket.getOutputStream();//再获取输入流BufferedReader bff = new BufferedReader(new InputStreamReader(socket.getInputStream()));//读取发来服务器信息String line = null;buffer="";while ((line = bff.readLine()) != null) {buffer = line + buffer;}//向输出流写入信息,即向服务器发送信息ou.write("android 客户端".getBytes("gbk"));ou.flush();bundle.putString("msg", buffer.toString());msg.setData(bundle);//发送消息 修改UI线程中的组件myHandler.sendMessage(msg);} catch (IOException e) {e.printStackTrace();}finally{//关闭各种输入输出流以及套接字bff.close();ou.close();socket.close();}
1: 创建服务器端套接字并绑定到一个端口上(0-1023是系统预留的,最好大约1024)
2: 套接字设置监听模式等待连接请求
3: 接受连接请求后进行通信
4: 返回,等待赢一个连接请求
- 服务器端首先得到输入流,然后将输入流信息输出到其各个客户端
- 中间的管道连接是通过InputStream/OutputStream流实现的。
- 一旦管道建立起来可进行通信 。
- 关闭管道的同时意味着关闭Socket 。
- 当对同一个Socket创建重复管道时会异常。
public class AndroidService {public static void main(String[] args) throws IOException {ServerSocket serivce = new ServerSocket(30000);while (true) {//等待客户端连接Socket socket = serivce.accept();new Thread(new AndroidRunable(socket)).start();}}}
String str = "hello world!";try {// 首先得到输入流,将输入流读入内存input = socket.getInputStream();BufferedReader bff = new BufferedReader(new InputStreamReader(input));//然后再向客户端发送信息output = socket.getOutputStream();output.write(str.getBytes("gbk"));output.flush();//半关闭socketsocket.shutdownOutput();//获取客户端的信息while ((line = bff.readLine()) != null) {System.out.print(line); //这里仅仅是测试使用的,接收到客户端的信息打印出来,有点无聊\(^o^)/~}} catch (IOException e) {e.printStackTrace();}finally{//关闭各种输入输出流以及套接字output.close();bff.close();input.close();socket.close();}
public class SocketActivity extends Activity {EditText editText = null;Button sendButton = null;TextView display = null;Socket client = null;MyHandler myHandler;DataOutputStream dout;DataInputStream din;public void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.clientsocket);editText = (EditText) findViewById(R.id.message);sendButton = (Button) findViewById(R.id.send);display = (TextView) findViewById(R.id.display);sendButton.setOnClickListener(listener);try {client = new Socket("192.168.0.120", 50003);dout = new DataOutputStream(client.getOutputStream());din = new DataInputStream(client.getInputStream());} catch (UnknownHostException e) {// TODO Auto-generated catch blocke.printStackTrace();} catch (IOException e) {// TODO Auto-generated catch blocke.printStackTrace();}myHandler = new MyHandler();MyThread m = new MyThread();m.start();}class MyHandler extends Handler {public MyHandler() {}// 子类必须重写此方法,接受数据@Overridepublic void handleMessage(Message msg) {// TODO Auto-generated method stubLog.d("MyHandler", "handleMessage......");super.handleMessage(msg);// 此处可以更新UIif (client != null && client.isConnected()) {Log.i("handler..", "*-----*");try {dout.writeUTF("connect...");String message = din.readUTF();if (!message.equals(""))display.setText(display.getText().toString() + "\n"+ "服务器发来的消息--:" + message);} catch (IOException e) {// TODO Auto-generated catch blocke.printStackTrace();}}}}class MyThread extends Thread {public void run() {while (true) {try {Thread.sleep(1000);} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();}Message msg = new Message();SocketActivity.this.myHandler.sendMessage(msg);}}}OnClickListener listener = new OnClickListener() {@Overridepublic void onClick(View v) {// TODO Auto-generated method stubString sendText = editText.getText().toString();try {// din = new DataInputStream(client.getInputStream());dout.writeUTF(sendText);/** display.setText(display.getText().toString() + "\n" +* "服务器发来的消息:" + din.readUTF());*//** display.setText(display.getText().toString() + "\n" +* "服务器发来的消息--:" + din.readUTF());*/} catch (UnknownHostException e) {// TODO Auto-generated catch blocke.printStackTrace();} catch (IOException e) {// TODO Auto-generated catch blocke.printStackTrace();}}};}
public class Server {static ServerSocket aServerSocket = null; // Server Socet.DataInputStream aDataInput = null; // Server input Stream that to// receive msg from client.DataOutputStream aDataOutput = null; // Server output Stream that tostatic ArrayList list = new ArrayList();public static void main(String[] args) {try {aServerSocket = new ServerSocket(50003); // listen 8888 port.System.out.println("already listen 50003 port.");} catch (Exception e) {e.printStackTrace();}int num = 0;while (num < 10) {Socket aSessionSoket = null;try {aSessionSoket = aServerSocket.accept();MyThread thread = new Server().new MyThread(aSessionSoket);thread.start();num = list.size();} catch (IOException e1) {// TODO Auto-generated catch blocke1.printStackTrace();}}}class MyThread extends Thread {Socket aSessionSoket = null;public MyThread(Socket socket) {aSessionSoket = socket;}public void run() {try {aDataInput = new DataInputStream(aSessionSoket.getInputStream());aDataOutput = new DataOutputStream(aSessionSoket.getOutputStream());list.add(aDataOutput);while (true) {String msg = aDataInput.readUTF(); // read msg.if (!msg.equals("connect...")) {System.out.println("ip: "+ aSessionSoket.getInetAddress());// ip.System.out.println("receive msg: " + msg);for (int i = 0; i < list.size(); i++) {DataOutputStream output = (DataOutputStream) list.get(i);output.writeUTF(msg + "----" + list.size());}if (msg.equals("end"))break;}aDataOutput.writeUTF("");}} catch (IOException e) {// TODO Auto-generated catch blocke.printStackTrace();} finally {try {aDataInput.close();if (aDataOutput != null)aDataOutput.close();list.remove(aDataOutput);aSessionSoket.close();} catch (Exception e2) {e2.printStackTrace();}}}}}
附注:以上只是对Android的Socket编程的大致思路和过程,其中缺少了对于InputStream/OututStream 的异常处理,连接超时等处理。
本文参考:http://duguyidao.iteye.com/blog/1069736