@linux1s1s
2017-01-22T16:16:44.000000Z
字数 4060
阅读 2517
AndroidComponent
2015-06
我们先来看看网络上对BroadCast
较为普遍的看法:
如果需要完成一项比较耗时的工作 , 应该通过发送 Intent 给 Service, 由 Service 来完成 . 这里不能使用子线程来解决 , 因为 BroadcastReceiver 的生命周期很短 , 子线程可能还没有结束
BroadcastReceiver 就先结束了 .BroadcastReceiver 一旦结束 , 此时 BroadcastReceiver 的
所在进程很容易在系统需要内存时被优先杀死 , 因为它属于空进程 ( 没有任何活动组件的进程 ). 如果它的宿主进程被杀死 , 那么正在工作的子线程也会被杀死 .
上面这个看法是对还是错,还是并不完善?
先来看看Android官方文档对于进程的几种定义:
To determine which processes should be killed when low on memory, Android places each process into an "importance hierarchy" based on the components running in them and the state of those components. These process types are (in order of importance):
A foreground process is one that is required for what the user is currently doing. Various application components can cause its containing process to be considered foreground in different ways. A process is considered to be in the foreground if any of the following conditions hold:
There will only ever be a few such processes in the system, and these will only be killed as a last resort if memory is so low that not even these processes can continue to run. Generally, at this point, the device has reached a memory paging state, so this action is required in order to keep the user interface responsive.
A visible process is one holding an Activity that is visible to the user on-screen but not in the foreground (itsonPause() method has been called). This may occur, for example, if the foreground Activity is displayed as a dialog that allows the previous Activity to be seen behind it. Such a process is considered extremely important and will not be killed unless doing so is required to keep all foreground processes running.
A service process is one holding a Service that has been started with the startService() method. Though these processes are not directly visible to the user, they are generally doing things that the user cares about (such as background mp3 playback or background network data upload or download), so the system will always keep such processes running unless there is not enough memory to retain all foreground and visible process.
A background process is one holding an Activity that is not currently visible to the user (its onStop() method has been called). These processes have no direct impact on the user experience. Provided they implement their Activity life-cycle correctly (see Activity for more details), the system can kill such processes at any time to reclaim memory for one of the three previous processes types. Usually there are many of these processes running, so they are kept in an LRU list to ensure the process that was most recently seen by the user is the last to be killed when running low on memory.
An empty process is one that doesn't hold any active application components. The only reason to keep such a process around is as a cache to improve startup time the next time a component of its application needs to run. As such, the system will often kill these processes in order to balance overall system resources between these empty cached processes and the underlying kernel caches.
上面将Android的5中进程都描述了一遍。从高优先级到低优先级分别是:
当Android资源紧张的时候会按照从低到高优先级回收这些进程。
对于一个尚未在Mainfest中配置各个组件属于哪个进程的情况下,一个Application默认会将四大组件放在同一个Process中。而对于这样一个项目来说,一般会有个Activity组件存在,所以此时的Process是上面的哪种情况呢?
所以这样一个Process无论如何都不会是个空进程,这一点是肯定的,
- 此时在
Broadcast
的Onreceive()
方法中开启一个子线程去做异步操作是可行的。- 对于比较特殊的项目来说,没有任何
Activity
存在,也没有任何Service
存在,那么在执行到OnReceive()
,此时Apk进程是一个A foreground process
,而当执行结束以后,此时Apk进程很可能是An empty process
,所以系统很容易结束掉这个Apk进程,所以在OnReceive()
中启用一个子线程是不安全的,如果此时在OnReceive()
中启用Service
,那么起码在OnReceive()
中执行结束以后,Apk进程还可以处于A service process
,所以不可能被系统无端Kill掉
关于Broadcast
的基本情况介绍到这里,接下来会继续介绍发送广播的两种方式:Android BroadCast (二)