@fa93hws
2017-10-05T05:41:38.000000Z
字数 3869
阅读 1679
HOI4
Hi everyone and welcome back to a new dev diary. We are continuing work on the upcoming 1.5 “Cornflakes” and unannounced expansion. Today we are going to be talking about changes to synthetic refineries and resources.
嗨大家好,欢饮回到本周的开发日志。我们依然忙于之后1.5"玉米片"以及还未公布的DLC。今天我们会来讲讲合成油科技以及资源。
Synthetic refineries are a great way to get access to oil and rubber for nations that end up on unfriendly terms with a lot of their neighbours (cough Germany cough). The technologies for them were however in need of some updating. Most people would only bother with the first to unlock the building unless they were a very small nation (and if so probably not a big consumer of those resources). It also felt unfair that nations that had plenty of one resource and lacked the other would need to do the same investment as someone who lacked both. Even if you had some of each, there was no good way of balancing output and you’d usually end up with a surplus of one or a deficiency in the other. To deal with this we now unlock 3 building levels at once, but the initial output of the refinery is much lower. We have then removed the previous 3 techs giving more levels and replaced them with 8 new techs that increase the output of your chosen resource. That means that if you only need more rubber you only need to research the Rubber Processing techs and can skip the Oil Processing.
合成炼油厂对于与邻国关系不好的国家来说是一个很靠谱的获取石油与橡胶的途径(特别是德国)。然而合成炼油厂的科技仍有不少改进的空间。除了小国玩家,大部分人只是解锁最初的1级科技 (即便对小国来说,也会由于对这两种资源不大的需求量而导致没有解锁高级合成炼科技的动力)。 而对于有些缺乏石油与橡胶之一而又有不少另一种资源的国家来说,这个科技又让玩家觉得有些不公。即使你两者都有一些,合成炼油厂也不能让你很好的平衡者两种资源的产出,导致你往往一个资源盈余而另一个赤字。为了处理这个问题,现在这个科技就能够解锁三级建筑,但是初始的炼油厂产出相对较低。相应的,我们把炼油厂的三级科技全部取消,并将之替换成八个能够提升指定资源的科技。这就意味着你如果只是缺少橡胶的话,就可以只研究橡胶处理而无视石油处理。
This is something we have been wanting to do for a long time. Each level of infrastructure now adds +10% resources in those states. This means that we can have resource amounts that actually grow later in the game. This should give you more reasons to upgrade low infrastructure areas to take advantage of the resources there, and will also allow bombing to impact normal resource gathering and not just refineries. A low infrastructure area with resources is now a great opportunity for expansion.
这是我们想做很久的一件事情了。现在每级基建会给当地州带来10%的资源加成。这意味着资源的获取会随着游戏的进行而逐渐增加。这应该也会给你足够多的理由去给基建较差的地方升级来获取更多的资源,这也让轰炸不仅会影响到合成炼油厂,还会同时影响到通常资源的获取。总而言之有资源但是当地基建等级较差的区域将会是一个比较好的提升选择。
Together with this change we have improved the construction interface.
同时我们还改进了建设模式的地图界面。
You can now see where resources are located and how much they are impacted. You can also see building slots which makes it so much easier to find the best places to build infrastructure without having to jump between map modes.
现在可以看到资源的位置,并且提升基建之后给资源的获取带来的加成。你还能看到建筑槽位,这让你不用频繁的切换地图就能找到最佳的基建升级区域。
Resource mapmode now also indicates effect from infrastructure damage so you can spot potentially important areas for repair:
资源地图模式下地图也会指示出基建损坏对资源的影响,这样你就能权衡出最需要抢修基建的地区:
We have been rebalancing resource numbers across the world to go with this change. Numbers aren't done yet but I figure I’d spend the rest of the diary showing some areas to explain what we are working with.
为了适应这个改变,全球资源的数量已经重新平衡过了。虽然我们还没有决定最终的数值,不过在余下的日志内我会给你们看一些例子并解释为什么我们这么做数值规划。
British Malaya and Singapore are nerfed, but are both low infra allowing for a lot of expansion.
英属马来亚以及新加坡的资源受到了削弱,但是他们初始的基建都很差,所以有很大提升的空间。
USA has a lot of areas where investing in infrastructure will help them grow into a monster. Texan oil for example.
美国的许多区域提升基建会带来很大的资源加成,比如德克萨斯的油田。
As seen above, Japan has several opportunities to improve local resources now.
就像之前演示的图一样,日本也会有不少机会通过改进基建来提升当地资源的获取。
France generally got a bit of a resource nerf as it had a lot of very high areas and is also at decent infrastructure level.
法国的资源削减的不大,因为它资源丰富的地区基建水平比较不错。
Northern Sweden still has precious tungsten which can be expanded to help Germa...accurately simulate Sweden's complicated role in the war.
瑞典北部依旧蕴含有待开发珍贵的钨矿,德国会对这片矿区相当感兴趣,这精准的描述出瑞典在二战中的复杂地位。
Brazil now has the potential to be a true rubber king (is that even a word?) if invested in. Same goes for some other nations in south america, like tungsten from Bolivia.
巴西只要加以投资就可能成为真正的橡胶之王。对于一些南美国家也同样如此,比如玻利维亚的钨矿。
This should shake up the resource play a bit we hope. See you all next week for more updates!
这可能就让资源的模式更接近我们理想中的结果。下周的开发日志再见啦。